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Generally, a script is developed before the pictures (or "shots")
are decided upon. In some situations - say where a live event is
being filmed & something unexpected or newsworthy happens - a
script might be developed after the event. However, in almost all
circumstances, the cameracrew & sound recordist will need to know
exactly what they're supposed to be looking at or listening to
before they get any equipment out of the van and any actors or
presenters will need to rehearse before the filming commences.
The script can take a number of different forms depending on the
nature of the production & whether "on-screen talent" (such as
actors/presenters) are to be used. However, the majority of
work takes the outline
ideas
developed
in the
early stages and builds the script document from these. In fact,
in our case at any rate, the final stages of the outline are virtually
indistinguishable from the early script.
The Outline
After a rough budget has been agreed,
an outline is developed. This is initially quite a short
description based on the original brief. It
gets larger - eventually quite detailed - and relies on both the
brief and experts in the subject matter.
The purpose of the outline is to come up with an idea which will
meet the objectives & be achievable within the budget.
It really describes how the finished video will look.
A common mistake is to decide the length of a production before
really developing the outline. It's often the case that
what seems like a good idea that will keep the viewer enthralled
will fall flat on its face if you insist on a production that is
too long. The idea just might not stretch that far!
Sometimes a good idea on paper might be better served with a shorter
production and, in any case, anything more than twenty minutes
needs to be broken up into segments.
The old adage of "Tell 'em what you're going to tell 'em", "Tell
'em" and "Tell 'em what you've told 'em" is probably
the best maxim for the structure of most corporate and training
videos. It's also prudent to list the three main ideas that you
want to get across or to think about possible material in terms
of what the audience "must know", what they "should
know" and what they "could know" at the end of your
production.
As the outline (together with the brief) should contain information
about the time & resources required, this is the point
where the production budget can be calculated in detail. Changes
in the resources required after this stage can be costly. So,
it's
important to make sure that the outline is detailed.
The Script
The script is developed from the discussions around the outline.
It details the camera shots, graphics, voiceover, background
sound effects and music. This will commonly show the locations & resources
required. We usually try to visit the locations involved and take
still pictures or video from the places we intend to shoot. This
helps us to establish the best time of day & to avoid problems
such as pointing the camera into the sun.
By this point, the words for the script
have usually been worked out fully (or themes and durations specified
and a draft voice-over commisioned). Sometimes a scriptwriter will
be employed to create the words, sometimes the subject matter experts
and the producer/director do this. Once in place, this leads naturally
on to the storyboard.
The Storyboard & Shotlist
This gives the who, what,
where, when & how for every aspect of the production.
Some
directors swear by storyboards - others hate them & feel
that they constrain the creative process. That may be true, particularly
where actors
are used - too rigid scripting can make actors appear "wooden".
It's also true that on location the director may spot a shot or
have new
ideas. But failing to decide upon what you're going to film before
you take the camera out in vegeance probably means you're heading
for disaster. Fail to prepare & prepare to fail.
I, for one, cannot draw to save my life... and I suspect some
of the directors who avoid storyboards suffer a similar affliction.
Some of those that do use storyboarding draw stick-men & very
crude hand-drawings - the point is that the storyboard was never
meant
to be a masterpiece.
As
long as it conveys to the participants who & what should be
where, it's OK.
Other directors employ a graphic artist to draw out the cartoons
- and this is fine (if expensive & time-consuming) - but it means
that if there are changes, further drawings must be created by
the artist.
At train4business we try to use still pictures to overcome the
director's lack of drawing ability! These are taken from
animations we've produced, from previous films we've made,
from
the location recce's or they are custom created in computer software.
An example of one page from the storyboard from a recent production
is available here.
It also
originally contained timing & further info for the cameraman
but has been simplified for display purposes. The board shows three
scenes
in three different locations - The first is from the apron at the
airport, the second
from air
to air filming with the cameraman & camera strapped into an
open door...(don't tell me cameramen have an easy life!)... and
the third is from another flight.
We number our scenes initially as 1,2,3 etc. and then subdivide
if we add a scene. So, you can see in this example that scene 2
originally started at one location but was sub-divided as different
locations and camera positions were added. Any change of location
or camera position results in a new scene.
Before filming commences, the crew receive a 'Shotlist' - this
takes the storyboard & splits it up into the order in which
we're going to film. So, here for example, Scene 3 was filmed,
along
with other scenes involving the cockpit, after we'd filmed Scene
2-5... and finally Scene 2-4 was filmed.
Whilst we were busy filming on a cold October morning, the voiceover
artist (V.O) was in a nice warm studio recording the final
voiceover, using the timings we'd developed.
Sometimes a voiceover isn't recorded until after the film has
been edited. Here the V.O. synchronises the words to the film.
In this case, we knew the words we were going to use, the emphasis,
timing and pace at which we wanted them said and we knew the pictures
we wanted behind them.
After the film had been graded to see which bits were good & which
we couldn't use, they were edited together with animations and
graphics. The voiceover was altered to add pauses (or to shorten
them & remove breath noises) before it was mixed together with
the background music.
.... and Roberta, as they say, is your uncles mother.
(To see
part of the resulting video, click the samples button and select "Examples
showing compressed video - there is a text link to this production
there. If you'd like to see the full video at much higher quality,
please use the 'contact us' button - we have a secure site with
windows
media versions installed and genuine enquiries will be given access.
We have had to restrict access to the site in order to achieve
reasonable bandwidth limits.)
If you want to discuss a project with us, feel free to Email or
call... we don't bite! Just click the "Contact Us" button on the
left.
T4B- Who are we?
- People with experience of actually working in industry - not
just telling others how to do it!
- People with a pragmatic approach to learning - Results matter!
- People with broad development & software solution knowledge
- We use methodology that works best - One size does not fit
all!
- People with around 20 years experience of teaching adult learners
from the shopfloor to post graduates
- People dedicated to leveraging CBT, Multimedia and Video Production
technology at the service of the learner - Training needs to
add value and be driven by your objectives
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